Christoph Korn
2009-01-27 09:07:29 UTC
Hello,
I have installed C&C: Red Alert 2 in Ubuntu.
Now I want to play in a network.
I have already put the wsock32.dll [1] into the game directory and
have set up an overwrite rule for wsock32 in winecfg.
It should replace the IPX protocol with UDP protocol.
Now there is a network card shown in the settings [2] and the
network menu opens ingame now. I have set up Red Alert 2 on
different machines but they don't see each other in the network menu.
Also when one player opens a game it cannot be seen in the other
machines.
I have already checked out the appdb [3], but did find a helpful
comment.
Has someone got the network play to work?
Best regards
Christoph Korn
[1] http://www.understorm.net/cnc/lan/ts_ra2_lanpatch_1_00.zip
[2] Loading Image...
[3]
http://appdb.winehq.org/objectManager.php?sClass=version&iId=252&iTestingId=34354
I have installed C&C: Red Alert 2 in Ubuntu.
Now I want to play in a network.
I have already put the wsock32.dll [1] into the game directory and
have set up an overwrite rule for wsock32 in winecfg.
It should replace the IPX protocol with UDP protocol.
Now there is a network card shown in the settings [2] and the
network menu opens ingame now. I have set up Red Alert 2 on
different machines but they don't see each other in the network menu.
Also when one player opens a game it cannot be seen in the other
machines.
I have already checked out the appdb [3], but did find a helpful
comment.
Has someone got the network play to work?
Best regards
Christoph Korn
[1] http://www.understorm.net/cnc/lan/ts_ra2_lanpatch_1_00.zip
[2] Loading Image...
[3]
http://appdb.winehq.org/objectManager.php?sClass=version&iId=252&iTestingId=34354